The moment those gunshots rang out—right when the game had just begun—Lethia knew, no matter how flawless her plan had been, it would mean nothing in the end.
Because her plan had never accounted for how the enemy would play theirs.
She told herself not to panic, but the wild hammering in her chest was already pushing her to act fast.
She ordered Whisney to activate her hearing power.
Instantly, a flood of noise crashed through her eardrums, so sharp and piercing she had to squeeze her eyes shut tight.
After a few moments, she managed to steady herself, adjust, filter, and separate the chaos.
With that, Lethia focused, trying to figure out the enemy's position. From what she got, squads B1 and B3 were on the first and second floors.
According to the manual, each of those floors had three red cards. The third and fourth floors only had two each.