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The Enemies reincarnation

******* Volume 2 Prince Eyrin’s death sends ripples through the land, reaching the ears of Nameless and Arnin. Theories swirl, uncertainty thickening like a storm—but was it truly suicide, or something far darker? As Nameless, Arnin, Tidalia, Lady Meiyer, and Ningtin venture deeper into their search, they uncover the elusive residence of the immortals. But something is amiss—only one immortal remains, while the other vanished years ago to roam the world. Within the immortal’s domain, Nameless makes a startling discovery—Lyrien Alsan had been there more than 200 years ago. A mystery unfolds, one that grips him relentlessly. What ties him to Lyrien Alsan? And why does the fox demon Prince Eyrin once defeated called him Tarath? Meanwhile, whispers drift from the peaks of Mount Kenton. A masked martial artist walks its paths, cloaked in secrecy. Who is he? And what shadows lurk in the land of Kenton? A ghost attack rattles the main Kenton state—an entity twisted into an evil spirit. The disturbance summons the Ghost Commander. Then, an assassin emerges from the darkness, slaughtering members of the Vexar families. Rumors spread like wildfire—some claim it is Prince Eyrin’s ghost, seeking vengeance.Others whisper that his death might not be suicide. Could it really be him? The journey to Alsan State is riddled with unforeseen challenges—high-ranking demons, celestial immortals, and formidable foes seeking to crush them at every turn. But in the heart of chaos, one truth remains. They must fight. And survive.
Dgirlblusky · 91.2k Views

SONS OF HERMES

SONS OF HERMES : YEAR 2117 Humanity survived the end of the world. What it couldn’t survive—was its salvation. In the aftermath of three cataclysmic wars, Earth is governed not by nations, but by corporations. The elite enforcers of this new order are the Retributors—augmented humans fused with nanotech, created to eliminate threats and maintain order in the shifting chaos of post-war civilization. John “0110” Ripley, a grizzled veteran Retributor, operates by the book. Plukett the unpredictable cannon and Midas, his hotheaded partner, doesn’t believe in rules. Sakarah Mishima, their prodigious intern Together, they patrol the sprawling, code-sensitive districts of Dream City , holding back the tide of rogue AIs and rising rebellion. But when missions start going wrong and classified files vanish mid-upload, the team stumbles onto a conspiracy: their corporate contractors—supposed saviors of civilization—may be hiding the real origins of the war, and the truth about the Bineth Chip that changed them all. Amidst this unraveling order, a new threat emerges: The Prophet—a masked insurgent turning the world against Retributors through terror, propaganda, and a chilling new doctrine. He doesn’t just want to destroy them—he wants to erase what they stand for. And in the shadows of it all, a reawakened Manual named R.O.L.O. begins a journey to change the very foundation of existence. Born of circuits but dreaming of peace, he becomes the unexpected catalyst in a coming storm that will pit machine against creator, soldier against system, reality against dream and truth against control. As the lines blur between loyalty and liberation, Ripley must confront the most dangerous code of all: the one written into his own soul. SONS OF HERMES IS HUGELY INSPIRED BY GHOST IN A SHELL, TRIGUN AND CYBER PUNK EDGE RUNNERS
Henry_inketh · 32.6k Views