Cherreads

MC's CYOA Build (Elder Dragon CYOA)

{Physical Power}

|Power (Tier 3)|

You are well beyond the vast majority of Monsters in terms of physical strength. To the point where you can overpower creatures that are at least 1 Size bigger than you. If you're a Giant, then you could probably overpower a Dire Miralis in a contest of pure strength.

|Defence (Tier 3)|

Your scales are stronger than steel at this point. You're not invincible or anything, but damn close to it. Hunters need Top-tier gear at max sharpness to be able to make a dent in your natural armor. And the blows of most Monsters will hardly phase you.

|Resistance (Tier 3)|

Your resistances are so high that most Hunters can't even hope for them to affect you. You may choose one type of status effect to be completely immune to, such as how Viper Tobi-Kadachi's are immune to poison.

|Speed (Tier 3)|

You're faster than the vast majority of Monsters. Even if you're larger than many of them. At a dead sprint, there's no monster that can outrun you.

|Fang and Claws (Tier 3)|

Your fangs and claws are some of the sharpest around. You could cut through a Kushala's scales, or High-tier Hunter Gear with ease. Repeated attacks with your fangs or claws can inflict "Severe Bleeding" which deals more damage over time.

|Flight/Wing (Tier 3)|

Your flight capabilities are bordering on supernatural. Advanced aerial tricks are easy for you; you can fly at any distance, and there's almost nothing out there that can beat you when you're in the sky.

|Poison/Venom (Tier 3)|

Your poison has advanced to Venom. Now you can inflict it with a single good hit on an enemy, it acts extremely quickly, and takes about five minutes to go away naturally.

|Senses (Tier 3)|

Your chosen sense is now bordering on the supernatural, giving you new forms of it. For example, if you choose sight, you can switch between X-Ray, Heat Vision, and Infrared sight.

|Roar (Tier 3)|

Your roar is far louder than the vast majority of Monsters. Most Monsters, even those two Sizes larger, will be stunned or frightened by your roar. Hunters without or with Earplugs up to Level 4 will be stunned by it.

|Stamina (Tier 3)|

Your stamina is unreal, even for Monsters. You can fight a team of Hunters for weeks without getting tired. Sex with you can last for days without you getting tired or feeling sore.

|Natural Weapon (Tier 3)|

You have a "weapon" that is part of your body. Basically, a part of your body becomes similar to an actual weapon used by Hunters. Your weapon is better than even a Glavernus' sword tail. It's strong, durable, hits hard, and is basically the equivalent of a High-tier Hunter weapon.

|Brains (Tier 3)|

Your intelligence has gone beyond even most Human scholars in this world. Your ideas go beyond the bounds of normality, and it's even given you a bit of resistance to the effects of the Dragon Element. It's not MUCH of a resistance, but it's something.

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{Elemental Power}

|Fire (Elder Tier)|

Your fire is now on par with a Lunastra or a Teostra. Gain the following:

- Your fire turns blue and gains a potent lingering effect. Any enemy that stands within the spaces you ignite will take rapid damage and be sapped of their strength.

- You have a fiery aura that saps the strength of those who are too close. Anyone who stands next to you will find themselves swiftly losing the strength to stand and fight.

- When you enter a new biome, the temperature increases exponentially, causing heat waves and driving other monsters away due to the heat.

|Water (Elder Tier)|

Your power over water is now on par with an Elder Dragon like Namielle. You gain the following benefits:

- Your body is always wet and covered in water. You can use this water to create attacks, or use it as armor that causes attacks to slip off you. Though either will cause the water to leave your body until it's dried out.

- If your water armor ever dries out, you can spend a moment gathering water from the environment to replenish it. Though doing so leaves you vulnerable.

- When you enter a new biome, it immediately begins to rain and doesn't stop until you leave the area or are killed. You can still use the water from this rain to fight.

|Thunder (Elder Tier)|

Your power over lightning is now on par with an Elder Dragon like the Kirin. You gain the following benefits:

- You now have a "lightning cloak" that blocks most attacks, ensuring you don't take too much damage. This cloak can be depleted, but it takes a while to do so.

- You can now move as fast as lightning in short bursts. You can only do this in a straight line, but anything that gets in your way will take lightning damage.

- Whenever you enter a new biome, a lightning storm will follow you. You can draw power from this storm to enhance your lightning attacks.

|Ice (Elder Tier)|

Your control over ice is now on par with an Elder Dragon like Velkahana. You gain the following benefits:

- Any armor or weapons you create will remain on your body permanently, even if you were to enter a hot environment. You can keep these on or destroy them at will.

- You can create extremely thick slabs of ice that can even block attacks from Hunter weapons. You can then use them for your own ends, such as getting a boost when you pounce.

- Whenever you enter a new Biome, you bring a blizzard with you. Monsters who are not prepared will be frozen or die of permafrost, while multiple parts of the environment will suddenly suffer below-zero temperatures. The ice created by this can be used by you in combat.

|Dragon (Elder Tier)|

Your control over the Dragon Element is now on par with Elder Dragons like Alatreon or Valstrax. You gain the following:

- Your version of the Dragon Element mutates, giving you a more powerful version of the normal element. You may fanwank what this new ability is, as every Elder Dragon is unique in how it manifests.

- You will no longer suffer any negative side effects from overloading your body with the Dragon Element. However, you still suffer the same effects if you're forcefully knocked out of it.

- Whenever you enter a new Biome, the black and red lightning that signifies the Dragon Element will pervade the area. You can let yourself be struck by this lightning to power yourself up.

|Effluvial (Elder Tier)|

Your control over effluvium is now on par with Black Veil Hazak. You gain the following:

- You now grow cysts of fungal effluvium all over your body. These cysts don't harm you, but instead act as protection against attacks. They can be ruptured by either attacks or no purpose to inflict effluvial buildup on anyone nearby.

- Any Monster killed by your effluvium can now be controlled and led around like a zombie. This won't affect Hunters or Elder Dragons, but can be used on small Monsters and most Wyverns.

- Whenever you enter a new Biome, you spread effluvium all around it. Monsters infected by this automatically have their life drained by you.

|Light (Elder Tier)|

Your power over the light element now goes beyond even Zerureusu. Gain the following:

- Your light beams and crystals turn from blue to red, becoming more powerful and potent than before. In addition, they're now AOE attacks, creating large explosions wherever they hit.

- As you get weaker, your beams grow stronger, ensuring that you get more powerful the more damage you take.

- Whenever you enter a new Biome, your light beams will randomly shoot down from the sky. You can stand within these beams to reflect them back at targets.

|Thunder Pole (Thunder + Dragon) (Elder Tier)|

Your control over Thunder Pole is now on par with Rebidiora. You gain the following:

- You now have Rebidiora's vortex ability, allowing you to fly up and drag enemies toward you. Once they're close enough, you can slam down to deal a lot of damage.

- You can change the polarity of your magnetism at will, allowing you to push and pull different things depending on the circumstances.

- Whenever you enter a new Biome, the area is charged with electromagnetism. This creates obstacles as the Hunters must get through/passed your debris.

|Tenshou (Fire + Water + Thunder) (Elder Tier)|

Your control is now on par with Shantien. You gain the following:

- By pushing yourself to the limit, you can unleash an incredible amount of power. You can cause tsunamis, then shock them with thunderstorms, followed by forcing volcanoes to erupt. And this is but a fraction of your power.

- Your power is now so great that your body can't withstand it. There isn't a true limit to how far you can push your power, but if you ever go too far, then your body will give out on you.

- Whenever you enter a new Biome, you bring a storm with you that's strong enough to knock most Wyverns out of the air, but has no effect on Elder Dragons or airships.

|Frozen Seraphim (Ice + Dragon +Fire) (Elder Tier)

You can only take this Tier if you also have the Extreme Perk, as at this point you are on the same level as Shiten Disufiroa. You gain the following:

- Your power is now so immense that you must keep the fire and ice within you in balance at all times. If you ever let one go wild, it could destroy you. As a trade-off, your control over this element has reached beyond even regular Elder Dragon levels, making you a dangerous force to be reckoned with. You can inflict the Extreme versions of Fire, Ice, and Dragonblight.

- Should your power ever go out of control, you will be killed...temporarily. Then you may release all your power for one last battle, where you have reached a new level of strength. You're faster, stronger, tougher, and generally a much, much more dangerous foe.

- You cannot enter Biomes without HEAVILY nerfing your own abilities. This is because you're so strong that just existing in an area will destroy every bit of life within it.

|Kanade (Water + Ice) (Elder Tier)|

You have brought the Kanade Element to a previously unknown level. There is no other monster that uses Kanade in such a way. Thus, what exactly can be done with it is completely down to you. One thing is certain: You now have mastery over both Ice and Water.

|Black Flame (Fire + Dragon) (Elder Tier)|

Your fire is now on par with the Black Dragon Fatalis. If you have the Extreme Perk, it also takes on a dark azure color and is much stronger. You gain the following:

- Your fire can now melt steel. All but the most supernatural and tough of metals will melt before your fire breath. Your attacks also inflict both Fireblight and Dragonblight.

- You can overcharge your fire-breathing organ to expel even more powerful flames. These will be strong enough to overcome most protections that Hunters have. However, it will also leave your chest open as a weak spot.

- If you have the Extreme Perk, you can create the equivalent of a Spirit Bomb and slam it down for a devastating AOE attack. Your attacks also inflict the Extreme version of Fire and Iceblight.

- Any biome you enter will be empty of all other life, save for human life. No one will want to fight you or get on your bad side.

|Crimson Demon (Fire + Dragon) (Elder Tier)|

Your flames are now as strong as the legendary Crimson Fatalis. You are essentially a walking volcano without necessarily being one like Dire Miralis or Zora Magdoros. If you have the Extreme Perk, this is improved by a hundredfold. You gain the following:

- Your heat aura becomes so hot that you can melt through solid rock by simply walking into it. You can overclock it to melt steel, but that may damage your body. Your flames also inflict both Fireblight and Blastblight.

- By firing your fire rocks into the air, you can cause a meteor storm that will rain down on any enemy within a certain radius of you. Or you can use it as a mortar barrage.

- If you have the Extreme Perk, your flames are now tied to your emotions. By expressing your passion, rage, or other powerful emotions, you can increase your power a thousandfold. However, be careful when letting your emotions get the better of you.

- You can only live in biomes with volcanoes, as those are the only areas that are hot enough to withstand you. Any area you're in will have all the other wildlife leave as they don't want to get in your way.

|Wind (Thunder and Ice) (Elder Tier)|

Your control over the Wind Element is now on par with Garuba Daora. You gain the following:

- You can now cause a massive AOE attack by focusing all of your thunder, ice, and wind onto an area below you. The attack will blind those who aren't close enough to you, and almost immediately take out anyone who's too far away.

- You can create lasers by focusing your thunder into the dust with precision. These lasers can cause immense damage and pierce through almost any protection.

- Your attacks cause crystallization on Hunters. This will make crystals stick to their bodies, sapping their stamina over time. If they don't shake the crystals off in time, they will explode and take a lot of damage.

- Wherever you go, you'll shed golden dust across the biome. This dust will cause crystals to grow wherever it touches, even on living matter.

|Burning Zero (Fire + Ice) (Elder Tier)|

You are now in the same realm as Eruzerion. If you have the Extreme Perk, you are now the same as Burning Freezing Eruzerion. You gain the following:

- Your control over fire and ice has reached its zenith, alongside the power of the Elements. You can inflict a combination of fire and ice attacks in rapid succession to overwhelm your enemies. You can also inflict the Extreme version of Fire and Iceblight.

- You can temporarily overclock one of your elements. Doing so allows you to use attacks with that element that are a hundred times more powerful, but you'll be forced to cool down after using them due to the imbalance put onto your body.

- If you have the Extreme Perk, you may overclock both your ice and fire elements to an extreme degree, letting you unleash powerful attacks that leave hardly any methods of defending against them. However, you'll be left vulnerable for a long time after using it.

- Wherever you go, you'll bring freezing weather in some areas, and intense heatwaves in others. Be careful, as these two biomes will clash with each other and cause more problems.

|Emperor's Roar (Thunder + Dragon) {Elder Tier)|

You are now on par with the legendary White Fatalis. If you have the Extreme Perk, you are on par with the G-Rank version of White Fatalis. You gain the following:

- The lightning you call down from the sky can last for up to ten minutes, and has been replaced with beams of light. Anything taking a direct hit from this will be vaporized. Depending on the tone, this will either kill a Hunter outright or be counted as them "carting".

- At any moment, you can enter into a second, more powerful form where your breath attacks are now powerful beams with the same properties as your lightning strikes detailed above.

- If you have the Extreme Perk, your attacks can inflict the Extreme Versions of Thunder and Dragonblight.

- Wherever you go, all other Monsters will stay far away from you. No one wants to fight you; however, similarly powerful Monsters will take up "Guard Duty" and act as a "Gauntlet" that Hunters have to get through to face you.

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{Other Powers}

|Corrupted Poison|

While technically an element, I felt that there wasn't enough to it to really add it as its own element. But if you really want it, you can go ahead and grab it here. Taking the Extreme Perk will make this the same as Arrogant Duremudira's version of it. Exactly what you can do with it is down to you, and its power is attached to the Tier of your Poison.

|Frenzy Virus|

You now have something akin to the virus spread by Gore Magala and Sharu Magala. However, you are in full control over whether this type of virus is the same as Canon or is your own version. You could make it so it's more like an aphrodisiac and stamina drug, making Monsters horny and able to fuck for longer. Or it could have no negative effects and only positive ones. It's all down to you.

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{Perks}

|Fertility Control|

You have full control over your own fertility. At any time, you can choose whether you're totally sterile or totally fertile. It's basically built-in birth control...literally!

|Transformation| |Transformation between True Form and Dragonoid Form|

You gain the power to transform your body into other types. This includes everything from size to body type to even genitals, if you want to go that far. Any choices you make will be adjusted during the transformation to still work as they should, while going with your new form.

|Polyglot| |Monsters: Only Elder Dragon and Apex|

You have the ability to talk to both Monsters and Humans, and be perfectly understood by both. Whether they'll actually listen is up for debate.

|Deviant|

You're not a normal type of Monster or Elder Dragon. You're a special species that has experienced different types of environmental conditions, which has led to you being given new abilities that your species typically doesn't have. Any of your abilities or powers could be completely overhauled to your liking to fit your new form. (Example: Bloodbath Diablos or Peerless Nargacuga)

|Zenith|

You've gone a step further than just being a Deviant Species...you're a Zenith Species. You have gone through an evolutionary period that has led to you focusing much of your power into one of your limbs. This has supercharged your already impressive powers, allowing you to pull off AOE attacks that can affect the entire arena you're fighting in, inflict new types of blights that can be even more deadly to Hunters, and hit even harder than normal. The downside is that one of your parts holds all this power within it, and should it ever be broken, you will suffer IMMENSE PAIN that will leave you helpless for at least an hour. And even when you heal, you won't be able to access that level of power again. Not easily, at least.

And, yes, the part has to be on the outside of your body, or somewhere that Hunters can hit it.

|Extreme|

You've gone even further beyond Deviant and Zenith. You're an Extreme/Shiten species. This gives you all the powers of a Deviant and Zenith Species, then multiplies it by 100. You are basically a fucking Raid Boss at this point, with enough power behind you to level an entire nation. Not to mention that, even if you are brought low, you can usually activate a second or even a third form to give yourself even more power. Beings such as you are usually confined to the Frontier, cause if you go anywhere else, you'll cause untold damage.

|Harem Master|

Want to have a harem but don't want to deal with the actual ramifications of it? Here you go! Now, every female you get with will be 100% okay with polygamy, and won't ever feel jealous because you're spending time with other girls!

|Lucky Bastard|

You seem to have gained the luck of a Hentai Protagonist. Everywhere you go, you'll run into lewd events without suffering any consequences. A group of Hunters is after you? They're all women, and you happen to catch them all literally with their pants down because they tripped and fell. Flying through the air? You get a front row seat to watching that cute Valstrax girl's ass as she's flying in front of you. And, for some reason, she doesn't seem to notice what she's doing.

|Hentai Physics|

This world already has a measure of Hentai Physics on it, but now it has been cranked up to 11. If you're a fan of Hyper stuff, you're gonna want this Perk. Everyone can now take unreasonably large insertions without issues, and they won't ever get hurt or feel pain from it. Just pleasure. This includes you.

|Everyone's Friends|

You gain the Charisma of a Shonen Protagonist. Now, wherever you go, you find it very easy to make friends with people and Monsters. Even those who would normally hate you will find something to respect about you. The only exceptions will be those who are 100% evil, or you do something that they will always hate you for, like killing their family.

If Riders exist, then this also means any Rider you team up with will see a MASSIVE boost in their Kinship Powers. You are brimming with so much friendship that you can supercharge their powers.

|I'm sexy and I know it|

Everyone in the world, from humans to monsters, will see you as a 10/10 on the attractiveness scale. Those who fall into your sexual preference will really want to bang you, while those who don't will still think you're in their strike zone. This Perk manifests as your body being changed to fit people's preferences, but you can fanwank how it works if you want.

|10/10|

Everyone in the world is now a perfect 10/10 on the attractiveness scale. From the humans to the Monsters, everybody looks like a super model or a Hentai Character.

|Sheer Will|

Your willpower is nearly unending. To the point that you are outright immune to mind control, illusions, tampering with your memories, and even the effects of the Dragon Element.

|Elemental Control|

Unlike most Elder Dragons, you have full control over your passive elemental powers. For other Elder Dragons, just walking into an area will cause the weather to change and other Monsters to flee from the new Apex. However, with this Perk, you now have full control over such an ability. You can turn it off and on at will, decide how intense it is, or if it affects other Monsters at all. Good for if you don't want to walk into a new area and immediately light a forest on fire.

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