Cherreads

Chapter 4 - 4.Island of Echoes – Whisper of the System

The ocean breeze kissed Karl's face as he stood at the helm of the ship he had claimed from the pirate crew he'd defeated just hours earlier. With ropes coiled tightly, sails unfurled, and a shaky understanding of navigation thanks to the Spirit Tracker skill, Karl had done the impossible—he'd taken his first step as a solo sailor in the world of One Piece.

His ship was barely more than a medium cutter, but it was fast, agile, and most importantly—his.

The sea ahead shimmered beneath the early afternoon sun. But as Karl gazed toward the strange formation on the horizon—a jagged, mist-covered island—his Gacha System chimed to life.

[New Mission: Navigate to the Whispering Isle through the Calm Cleft.]

Difficulty: Intermediate

Primary Reward: 2x Uncommon Gacha Tickets

Bonus Objective: Complete the island's trial – Reward: 1x Rare Ticket

Note: This marks your first Intermediate-ranked challenge. Success will unlock tier conversion access.

Karl raised an eyebrow. "Tier conversion?"

The system answered with a mechanical pulse in his mind.

[System Update: Ticket Tier Conversion Unlocked]

You may now combine lower-tier Gacha Tickets into higher tiers. The conversion rates are:

• 5 Common = 1 Uncommon

• 5 Uncommon = 1 Rare

• 10 Rare = 1 Legendary

• 10 Legendary = 1 Mystical

• 15 Mystical = 1 God

Karl's hands gripped the wheel a little tighter. "Now we're talking."

The Calm Cleft

What sounded peaceful on the map was anything but. The Calm Cleft was a maze of sea stacks, submerged rocks, and narrow channels barely wide enough for Karl's ship. Dark mist hung low over the water, clinging to the ship's hull like smoke.

A pulse flickered in Karl's vision.

[Zone Anomaly Detected: Fog Density Interference. Spirit Tracker Boosted Temporarily.]

He immediately activated the skill.

A wave of blue energy rippled outward, and suddenly faint echoes of the terrain appeared—ghostly outlines of cliffs, shapes in the water, and something massive coiled around a far-off rock spire.

"Looks like I picked the fun route."

Using the spirit trail as his guide, Karl sailed the ship carefully through the narrow pass, avoiding submerged rocks and ignoring the rising whispers on the wind.

Whispering Isle

The mist lifted as he approached a beach made of black sand and jagged stone.

Tall, bone-white trees loomed around the shoreline, their branches twitching like antennae. The moment Karl stepped onto the island, a pulse echoed in his ears.

A whisper followed—impossible to place.

"One step closer... prove yourself."

Then:

[New Mission Triggered: Trial of Echoes]

Objective: Retrieve the Soul Shard from the Echoing Ruins

Time Limit: 2 Hours

Reward: 1x Rare Gacha Ticket + 100 EXP

Warning: This is a Sound-Sensitive Trial.

Karl's jaw tightened. "Of course it is."

Echoing Ruins

The ruins were stone-black and partially sunken into a forest overrun by whispering winds. As Karl moved through the crumbling pillars, he noticed one thing above all else.

Silence.

His footsteps made no sound. Even the wind seemed muffled here.

It wasn't natural.

As he moved through the first corridor, a shape formed from shadow—an Illusory Guardian. It stood tall and silent, blade drawn.

Karl launched forward with Thunder Step, his figure flickering—

—but the moment the ability activated, the air snapped with electricity.

The guardian struck instantly, its blade slicing through his shoulder like smoke through cloth. Pain lanced through his back. -15% HP

[System Alert: Illusory Guardian is activated by sound.]

Karl bit back a curse.

"Thunder Step's off-limits. Great."

Learning to Walk in Silence

Each chamber of the ruin forced Karl to adapt.

He wrapped his boots in torn cloth to muffle his steps, kept his breathing slow, and relied entirely on Spirit Tracker to navigate blind corners.

One puzzle forced him to walk across a chamber floor covered in pressure plates rigged to chimes. Another required him to mimic the silent movements of stone statues, matching their gestures without a single footfall.

The last chamber was the worst.

He had to face three Illusory Guardians—simultaneously—and retrieve the Soul Shard without triggering them.

Karl took a deep breath, then carefully moved, placing each step exactly where the system told him to. No talking. No powers. Just awareness.

Finally, he reached the shard.

It hovered above a stone dais, pulsing gently with pale white light.

"Silence is strength. Take what you've earned."

The moment his fingers touched it—

[Trial Complete! +1 Rare Ticket | +2 Uncommon Tickets (Mission Completion)]

[Experience Gained: 100 – Level Up!]

Karl is now Level 2.

Tier Conversion unlocked. You now have the ability to freely combine tickets in your Inventory.

Gacha Time

Back aboard the ship, Karl sat at the deck's edge as the wind began to pick up. His ticket inventory lit up.

Current Inventory:

• Common Tickets: 0

• Uncommon Tickets: 2

• Rare Tickets: 1

He needed one more Uncommon to convert to another Rare. But that would come soon.

Time to draw.

[Using Rare Ticket – Roll Initiated]

The spinning wheel of icons danced across his vision.

[Congratulations! You have obtained: Ember Shell]

Description: A reactive armor layer that erupts with flame on impact. Passive defense – limited to 3 activations per day.

Karl grinned. "Perfect for countering melee fighters."

His Flame Whip now had a defensive complement.

Then, the system pulsed again.

[Combine Tickets? 5 Uncommon = 1 Rare | 10 Rare = 1 Legendary]

He stared at the dimmed "Legendary" tier. It would take time—but he could get there.

Departure and Next Threat

As the ship pulled away from the cursed isle, Karl took one last look back. The mist rolled in again, covering the beach and the ruins in shadow.

But something followed.

In the distance, a black-flagged sloop emerged from the fog, moving fast—far too fast.

Through the spyglass, Karl saw the sigil: a sun crossed by a jagged blade.

A bounty crew.

[New Optional Objective: Defeat or Escape the Onyx Blades. Reward: Variable]

Karl stood, fire whipping into his hand.

"Let's see how this Ember Shell holds up."

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