Cherreads

MASTER CRAFTING CODEX: PART III — THE END

SECTION 1: END CRAFTING STATIONS & SYSTEMS"In the End, you don't forge items. You convince the void to let you borrow them."

🧩 END CRAFTING STATIONS & METHODS 🟣 1. Echo Forge (Phase I–III)

Located within Echo Sanctums or crafted near Flare Veins

This is not a forge in the traditional sense. It exists in three phases — each accessible depending on time of day, dimensional tide, and your inventory's memory state.

Phase I — Stability

Used for basic Echo gear

Accepts End materials like Chorus Stone, Null Shards

Safe to use

Phase II — Shift(unlocked during Flare Storms)

Allows timeline-bound items to be crafted

Gear created may have multiple alternate abilities, changing every day

Phase III — Unreality(rare; unlocked with Void Sigils + Echo Core)

Craft entity-bound gear, echo-enchanted relics, and one-use dimensional weapons

Chance to lose memory of what you crafted, requiring Time Mirrors to recall it

The Echo Forge exists everywhere and nowhere, and its output sometimes includes future versions of gear you haven't made yet.

🟣 2. Null Engram Loom

A gravity-defiant weaving device carved from End crystal and Chorus metal

Purpose:

Weaves armor and cloaks that shift through space

Used for crafting phase cloaks, slipboots, and void mesh armor

Functions:

Accepts Echo Fibers, End Thread, Sculk Vine, and Chorus Bloom Fabric

Can create armor with passive phasing, alternate timelines, and non-Newtonian motion

Weavers must meditate before using it. If the crafter's mind is unstable, the armor may turn sentient.

🟣 3. Fractal Engine Array

A non-Euclidean workshop used to construct Echo Constructs, summonable tools, and "fractal companions"

Purpose:

For creating items that replicate, clone themselves, or react to future actions

Requires Fractal Gear, Mirrorstone, and Echo Ink

Output:

Fractal bows, twin daggers, duplicate drones

Gear that recasts itself if destroyed

"Memory Mines" — traps that only explode if the victim intends harm

Working here without Echo Stability means you may accidentally craft versions of yourself.

🟣 4. The Void Crucible

A dangerous altar only stable near Central Cataclysm Rifts

Purpose:

Crafts corrupted, anti-reality gear

Used to bind Ender Dragon fragments, Void Ink, and Lost Commands

Functions:

Gear made here can erase mobs, reverse physics, or unravel terrain

Known for corrupting crafters who use it without Voidbinders (rare gloves made of Memory Scales)

SECTION 2: END MATERIALS & COMPONENTS"These aren't materials. They're echoes, memories, and broken futures pretending to be solid."

The End is not a realm built for survival. It's a cosmic dream fracturing under its own weight, and its materials reflect that. Every component found or harvested here holds unstable, echo-touched, or outright impossible properties.

Crafting with them is alchemy, philosophy, and madness in equal parts.

Let's dig into the key ingredients that define End-based crafting — with where to find them, how to handle them, and what risks they carry.

🧩 MATERIAL TYPES IN THE END

Every End material belongs to one or more of the following categories:

🟣 Echo-Aligned: Bends time, memory, or phase-space

⚫ Void-Touched: Destroys or unravels reality

🟡 Temporal: Connected to time perception

🧶 Fractal: Creates duplication or memory recursion

🌿 Dreambound: Organic materials tied to End flora/fauna

Each comes with its handling rules, crafting thresholds, and potential for dimensional side-effects.

🔹 PRIMARY ECHO / VOID MATERIALS 🟣 Null Shard

Found In: Central Cataclysm Rift, broken End city cores, Flare Vein fractures

Function: Key component in echo phasing gear and time-fragmented tools

Properties: Exists in multiple states; may not appear in your inventory after picking it up

Risks: Overuse causes localized "data bleed" — terrain shifts or looped actions

Null Shards are used to make Echo Armor, Shatter Blades, and Time Bows.

🟣 Echo Crystal

Found In: Echo Spires, Ender Guardian corpses, beneath the Vault of Sleepers

Function: Acts as an energy battery for Echo weapons and tools

Properties: Emits soft time pulses. When broken, releases a burst of slowed time

Risks: Carrying more than five may delay inventory access or randomize hotbar slots

These are the most common power core for End-forged constructs and echo-infused relics.

⚫ Void Ink

Created From: Refined wither gas + crushed Riftglass + Chorus Fiber

Function: Used to "write" forbidden enchantments or dimensional overlays onto items

Properties: Permanently alters item behavior or description

Risks: Leaks into player memory — may erase past events from story/world

Used in gear like the Unseen Cloak and Blank Blade. Craft with caution.

⚫ Memory Tear

Dropped By: Echo Wraiths, Dream Fragmentals

Function: Acts as a "timeline cost" for high-tier echo gear

Properties: Items forged with this remember your previous decisions and may react

Risks: Overuse can cause split-personality effects on the gear or character

These are used when crafting weapons like the Echo Fang, which alters traits based on past choices.

🟡 Temporal Dust

Found In: Flare Veins, beneath suspended endstone platforms, sometimes inside chorus plants

Function: Adds timeline instability to items

Properties: Can cause weapon actions to repeat, speed up, or rewind

Risks: Glitches animations and game-time logic around the user

Often mixed with Echo Dust or woven into phase-cloaks to grant short-range precognition.

🔹 ORGANIC & FRACTAL END MATERIALS 🧶 Fractal Thread

Harvested From: Fractal Bloom Trees, Memory Webs

Function: Essential for cloaks and armor that duplicate actions or illusions

Properties: Can mirror its own shape into other layers of existence

Risks: Crafted gear may duplicate unintentionally or enter combat without being commanded

Used for the Mirrorcloak, Illusion Gloves, and the "Twinning Sash."

🟣 Chorus Stone

Harvested From: Hardened Chorus Bloom root cores

Function: Harder than obsidian, lighter than quartz — key for armor and echo shields

Properties: Emits passive echo pulses; enhances phase-travel equipment

Risks: Occasionally warps placement if broken near Rift Zones

Used in crafting phase-resistant armor and Chorus-Rebound Shields.

🌿 Dreamroot Fiber

Found In: Dream Caves under Chorus Forest biomes

Function: Grows over time; used in living gear and symbiotic armor

Properties: Changes shape depending on wearer's mindset

Risks: May root itself to the player, requiring ritual removal if misused

Necessary for items like Dreamgrasp Boots and Echobind Capes.

🌿 Shadow Bloom

Grown From: Chorus trees exposed to Voidfire during Flare Storms

Function: Used in potions, illusions, and stealth-enhancing gear

Properties: Light is absorbed within a radius of 5 blocks

Risks: Extended exposure removes player from radar or detection systems

Used by Echo Seers and rogue Ender cults for deep infiltration missions.

🔹 SUPPLEMENTARY MATERIALS 🧠 Chorus Boneplate

Harvested From: Dead Echo Dragons or Ender Mutants

Function: Reinforcement for high-tier phase armor

Properties: Lightweight, absorbs kinetic damage

Risks: If untreated, may phase out of your inventory randomly

🧬 Mirrorstone

Mined From: Reverse-facing spires in Echo Wells

Function: Key component for reflective shields, fractal tools

Properties: Can store actions and replay them later

Risks: Stores both actions and intent — using maliciously may backfire

🦴 Dragonbone Fragment

Dropped From: Echo Dragon, only once per player

Function: Used in end-tier weapons (Echo Scythe, Warp Crescent)

Properties: Infused with multi-timeline existence

Risks: Gear made from this may overwrite earlier character choices (requires stabilizer to prevent)

SECTION 3: ECHO WEAPONS, PHASE ARMOR & PARADOX TOOLS"Forged in silence. Echoed in war."

The End's weapons and gear are sentient, unstable, and often aware of the wielder. Unlike the Overworld's grounded tools or the Nether's fire-born brutality, gear forged in the End manipulates space, time, perception, and probability.

Many of these items don't just hit harder — they warp outcomes, phase their effects, and shift behavior depending on how and when they're used.

Every blueprint here assumes crafting through:

🧩 Echo Forge (Phases I–III)

🧬 Fractal Engine Array

🪡 Null Engram Loom

⚫ Void Crucible

⚔️ ECHO-WARPED WEAPONS 🟣 ECHO FANG

Crafted With:

2 Null Shards

1 Memory Tear

1 Chorus Boneplate

1 Echo Crystal (charged in Vault of Sleepers)

Effect:

Deals damage twice — once now, once 2 seconds later

Learns from your combat style; adapts speed/damage over time

Passive: May recreate previous attack without input

Sword style evolves with user. Can glitch for bonus damage if enemy dodges repeatedly.

🧬 MIRROR PIKE

Crafted With:

2 Mirrorstone Rods

1 Fractal Thread

1 Chorus Bloom Pod

Effect:

Hits enemies and their reflections — ideal for mobs with stealth

Attacks can create mirror illusions to distract or mislead

Builds "Reflection Charge" — which creates an echo-strike every 3rd attack

Used by Ender Knight cults who train in combat with their own shadows.

⚫ VOIDREND SCYTHE

Crafted With:

1 Dragonbone Fragment

1 Void Ink

1 Temporal Dust

2 Null Shards

Effect:

Erases enemy armor bonuses for 5 seconds

Has a 10% chance to delete the hit limb's effect (removes jumping, weapon usage, etc.)

On kill: sends out a slow, silent void pulse that damages other enemies silently

Must be soul-bound. May argue with user in battle.

🧠 RECURSOR BOW

Crafted With:

1 Fractal Thread

1 Echo Crystal

1 Dreamroot Fiber

1 Temporal Dust

Effect:

Arrows fired from this bow re-fire themselves at delayed intervals

The more you shoot, the more echoes follow

Arrows can turn corners if shot at full charge

Requires focus. Reckless firing may create echo-loops that strike allies.

🛡️ PHASE ARMOR SETS 🟣 NULLGLIDE SET

Forging Station: Null Engram LoomMaterials (Per Piece):

1 Dreamroot Fiber

1 Chorus Stone

1 Void Ink

Set Bonuses:

Shift one block left/right when attacked

25% chance to avoid damage by phasing

Full Set: Time Echo Step — Dash forward, leaving behind a clone that takes 1 hit

Defensive stealth armor used by Ender rangers and phase assassins.

🧶 MIRRORFOLD ROBES

Forging Station: Fractal EngineMaterials (Per Piece):

1 Fractal Thread

1 Memory Tear

1 Shadow Bloom

Set Bonuses:

Reflects 50% of magic damage back to caster

Occasionally creates an illusion that swaps places with the wearer

Full Set: "Self-Split" — temporarily control both real and clone bodies

High-risk armor — illusions can be killed, ending the real user's presence if unsynced.

⚫ VOIDCARVE PLATE

Forging Station: Void CrucibleMaterials (Per Piece):

1 Chorus Boneplate

1 Dragonbone Fragment

1 Null Shard

Set Bonuses:

Heals when in dark areas

Grants full immunity to Wither and poison

Full Set: Eclipse Pulse — area-blackout that hides user and disables light-based attacks

Seen only on Ender Warlords. Forge-bound to corrupted souls.

🔧 DIMENSIONAL TOOLS & UTILITY GEAR 🟡 PARADOX PICKAXE

Forging Station: Echo Forge Phase IIMaterials:

1 Chorus Stone

1 Echo Crystal

1 Temporal Dust

1 Memory Tear

Effect:

Each block mined echoes the action 1 second later — mines double

Charges build over time; when full, mines in a small radius (3x3)

Has a 5% chance to reveal hidden blocks (e.g., loot, ore behind stone)

Overuse may cause you to "forget" you mined something — inventory rollback glitch.

🧵 FIBERWEAVE STRIDER BOOTS

Forging Station: Null Engram LoomMaterials:

1 Dreamroot Fiber

1 Chorus Bloom Petal

1 Echo Dust

Effect:

Step distance increased by 1 block

Fall damage reduced

Sprinting for 3+ seconds phases the user across short gaps (teleport forward 5 blocks)

Boots can occasionally take you backwards in time instead — be careful near cliffs.

🧩 ECHOCLONE BRACERS

Forging Station: Fractal EngineMaterials:

1 Mirrorstone

1 Fractal Thread

1 Echo Crystal

Effect:

Creates a mirror clone that mimics your last two actions

Lasts for 15 seconds

Clone explodes in a delay burst of memory damage when it ends

Used by Echo Duelists. Bad input = bad clone = death.

☠️ NULLCHARGE MINE

Forging Station: Void CrucibleMaterials:

1 Void Ink

1 Temporal Dust

1 Brimshard Fragment (from Nether)

1 Null Shard

Effect:

Creates a mine that activates retroactively — after the target walks away

Explosion causes damage, silences abilities for 5 seconds, and resets cooldowns for the trapper

Unseen by standard vision

Illegal in most realms. Used by rogue Planar Agents.

SECTION 4: ECHO POTIONS, VOID RELICS, FRACTAL CLOAKS & TIMELINE-SHIFTING ARTIFACTS"This is where crafting stops making sense—and starts making outcomes."

Welcome to the final layer of the End's crafting system. This section doesn't just give you items; it gives you control over the flow of events, memory-based spellcasting, and cosmic-scale gear that can reverse, fracture, or clone key story elements in your fanfic or gameplay world.

Here, the boundary between items and cause-and-effect is thin.

🧪 END-ALIGNED POTIONS and ECHO ELIXIRS

⏳ Slipbrew of Echoed Intent

Ingredients:

1 Temporal Dust

1 Shadow Bloom

1 Dreamroot Fiber

Effect:

Stores the player's state (inventory, HP, location) at the moment of drinking

Can be reverted to once within 5 minutes

Side Effect:

Creates a faint timeline shimmer visible to mobs sensitive to echo

Vital for high-risk boss fights or stealth infiltration. Only usable once per lunar cycle.

🧠 Mindveil Draught

Ingredients:

1 Memory Tear

1 Chorus Petal

1 Null Shard

Effect:

Hides your presence from sentient mobs for 30 seconds

Also removes you from certain event triggers

Side Effect:

You won't gain XP or loot during invisibility

Used by Echo Wraiths to bypass fate-sealed zones.

🕳️ Voidfrost Elixir

Ingredients:

1 Void Ink

1 Crying Obsidian Dust

1 Chorus Bloom Root

Effect:

Temporarily freezes all projectile motion in your field of view for 6 seconds

Arrows, fireballs, and spells hang in midair

Side Effect:

May attract time anomalies or Echo Dragon shadows

Time-warped defense for close-call situations. Don't stay in place too long.

🧥 FRACTAL CLOAKS & VOIDBOUND GEAR

🧶 ECHOBOUND CLOAK

Crafted With:

2 Fractal Threads

1 Mirrorstone

1 Dreamroot Fiber

Effect:

Tracks your last three movements — enemies attack the echo trail, not you

Phases once per minute to avoid fatal blows

Emits soft echoes of past footsteps

Essential for Echo Seers and time-hunters.

🖤 UNSEEN MANTLE

Crafted With:

1 Void Ink

1 Shadow Bloom

1 Chorus Fiber

Effect:

Nullifies all light for 5 blocks

Disables detection by vision-based mobs

When removed, the cloak remembers its last location and returns there

Some players claim it's worn by itself in unused inventories.

🪡 FIBER OF FATE(Talisman)

Crafted With:

1 Dreamroot Fiber

1 Memory Tear

1 Admin Fragment (Overworld)

Effect:

Grants the ability to choose between two outcomes once per real-time day

You experience both results, then select one

Dangerous if abused — results may converge unexpectedly.

🌀 TIMELINE-SHIFTING RELICS

🧬 THE QUANTUM ANCHOR

Forged At: Echo Forge (Phase III only)

Ingredients:

2 Null Shards

1 Fractal Thread

1 Memory Tear

1 Soul Core (Nether)

Effect:

Fixes one event in reality (e.g., "this boss will die," or "this character will survive")

Once fixed, reality rewrites itself to make it happen

Breaks after one use

Can't be used to create paradoxes. The world adjusts violently to keep the anchor intact.

🪞 THE TIMEGLASS MIRROR

Forged At: Fractal Engine Array

Ingredients:

2 Echo Crystals

1 Chorus Bloom Petal

1 Temporal Dust

Effect:

Allows user to see two minutes into their future

If shattered, reverses time by 30 seconds but keeps your knowledge

Breaks reality rules when used near riftlines

Often used in final battles, espionage, or puzzle-heavy dungeons.

⛓️ NULLBRINGER CORE

Forged At: Void Crucible

Ingredients:

1 Void Ink

1 Brimshard Fragment

1 Dragonbone Fragment

1 Shadow Bloom

Effect:

Erases the next five actions taken in a given zone — affects mobs, players, or systems

Bound to user soul — one per character

Causes a temporary "zero-space" effect (sound, motion, and logic vanish)

Dangerous to use. Sometimes, the world doesn't un-pause.

🧠 SYSTEM & CRAFTING NOTES

End relics are often:

Timeline-anchored (cannot be re-forged until timeline resets)

Phase-reactive (functions change based on time of day or zone)

Memory-sensitive (react differently depending on how many deaths/kills the user has had)

Echo crafting benefits from repeated attempts — failed recipes may evolve

Certain gear created at the Echo Forge only functions correctly if the player has a "Glitch Level" (tracked by reality warps, crafting anomalies, and paradox loops)

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