"Special Effect One: Counterattack Moment can knock the enemy back, and crashing into a wall deals double damage. It's quite handy for defensive counterattacks."
Li Cheng picked up a long spear from the conveyor belt and twirled it around in his hand. It was quite heavy, not any less hard than a rusty machete.
"As for Special Effect Two, it can clear negative effects over a large area for a long time. This alone makes it a perfect-grade item."
In the killing field, the definition of "negative effects" is quite broad. Gu techniques, curses, poisoning, silence, and hallucinations are considered negative effects.
Bleeding, blinding, and dizziness are also counted.
Even diarrhea, hunger, low sanity value, and mental stress can be included.
When the time comes and you enter a horror movie-type script task, just plant the flag gun in a cemetery/asylum, and no ghost will leave unscathed.