[Name]: Frey Bloomulf
[Race]: TBD[Level]: 5/5 (class selection pending)[XP]: 0/???[HP]: 390/390[MP]: 220/220 (locked)
[Stats]:
[STR]: 40[End]: 26[Dex]: 18[Wis]: 16[Ins]: 20[Luc]: 12
Titles:
[Berserker's Lineage]:You descend from a line of brutal warriors. Grants increased Strength and +10 MP for every 5 STR."Your blood remembers the battlefield."
[Masochist]:Taking damage restores a burst of drive and focus. The more pain you endure, the harder you hit."Hurt? No. Motivated."
[Brawler's Instinct]:Your body responds to violence without needing direction. You're made to fight."You don't need training—just adrenaline."
[Ragekindled]:Your fury fuels your body. Emotional provocation spikes your physical stats for a brief period."Your rage isn't a weakness. It's your weapon."
Skills:
[Basic Martial Arts] (Lvl 4):A solid, balanced combat foundation that improves reaction time and fluidity.
[Basic Mixed Martial Arts] (Lvl 4):A brutal hybrid form developed from raw instinct and practical beatdowns. Enhances unarmed combat, including grapples and takedowns.
[Short Blade Arts] (Lvl 2):Grants proficiency and aggression when wielding daggers or small blades.
[Brute Force] (Lvl 3):Increases effectiveness when overpowering, lifting, slamming, or using raw power to win exchanges.
[Endure] (Lvl 3):Allows you to resist flinching, stagger, and soft crowd control. Keeps you standing longer under pressure.
[Reflex Guard] (Lvl 2):A reactive defense that allows for partial blocks, parries, or deflections based on instinct.
[Acrobatics] (Lvl 2):Improves recovery rolls, impact absorption, and dynamic movement.
[Battle Awareness] (Lvl 1):Instinctively tracks movement and threats during combat, improving group awareness and defense.
[Poison Resistance] (Lvl 3):Reduces poison damage, duration, and effectiveness. Triggered by exposure and adapted through pain.
[Pressure Sense] (Lvl 1):A primal awareness that lets you feel shifts in killing intent and momentum.
System Functions Unlocked:
[Basic Appraisal]: Allows the user to view basic information of an enemy or item, gets stronger with higher [INS].
[Storage]: Access to a personal item inventory.
[Auto Pick Up]: Automatically collects loot after battles.