After satisfying their curiosity, Leo then began to talk about the game 'Among Us'.
Leo said, "Now let's talk about another game, 'Among Us'. This game will also be free as the main source of income will be in-game purchases. Though it's possible to make the game paid and earn huge revenue, I've decided to keep it free."
Tina and Melina nodded. "But in this way, there won't be much revenue initially. According to the description you provided earlier, there aren't many things players can spend their money on in the game," said Tina.
Leo nodded. "Yes, I know. But in the long run, by making the game free, the income will be steady. So instead of making the game paid, we can give more updates and make the game better so that it can run for a long time. Then, after that, we can generate enough revenue once the game has a good user base."
He added, "After the user base is high, we can offer in-app purchases for cosmetic items like skins, pets, and hats. Players can buy these items to customize their characters within the game. We can generate revenue from this."
"Later, we can also generate revenue through advertisements. And as the game becomes more popular, merchandise like clothing accessories, and toys will be in demand. We can earn royalties from other manufacturers after licensing its IP. We can also collaborate with other brands."
He concluded, "So in the long run, it will generate steady income for us."
After giving instructions, Leo assigned them their respective tasks, and they got busy with their work.
.....
While the trio was busy making the games, the popularity of Minecraft continued to surge. Many people who were not aware of the game became curious about it because of its fame and craze.
Even though the graphics are not noteworthy, because of its freedom and its unique gameplay style, people love this game. Moreover, the peak pixel server and multiplayer mode made this more popular.
Not only Minecraft, but the downloads of Leo's other games are steadily increasing.
Temple Run has over 500 million downloads. It is currently in the top 5 free games and the top 7 most downloaded games on mobile. It has generated over 1.5 billion dollars in revenue for Leo.
His other game, Candy Crush, has over 100 million downloads. It is in the top 6 paid puzzle games and is among the top 20 most downloaded paid mobile games. It has generated over 500 million dollars in revenue for Leo.
Then there's Minecraft. Its total downloads are over 100 million downloads, and it has generated over 2 billion in revenue for Leo.
...
After finishing the work, the twins went home, and Leo, after locking the doors, went to his bedroom upstairs.
"Now, after these two games are done, I have to prepare for the VR games. The VR games burn money a lot, but hopefully, I have enough to do the work," thought Leo while glancing at his balance.
He then remembered something and sighed. "It would be so wonderful if I got to keep all this money to myself, but alas..." In the game development area, one had to publicize the game through the publishing platform that was commonly used at first, the CGA platform. And as Leo was new to this industry, he had uploaded his game through this platform.
While it is friendly for promoting new developers, after the game was successful, the developer had to give a percentage of the revenue to the platform, which means Leo had to give almost 1.2 billion to this platform.
The only way to avoid this situation is by uploading the game to one's platform. Although by doing this, the game's exposure would be less, after gaining enough fame, it is more beneficial to upload it to one's platform.
But the thing is, not all could own and run the platform. There are requirements for owning one's platform.
However, Leo, after gaining access to the VR platform, could easily bypass all other requirements and have his platform. VR developers are the most respected in this field, so they have this privilege.
But before that, he still had to upload the next two games on the common platform.
And after he made his platform, he would transfer his games to his platform. But he still had to pay the percentage to the CGA platform until his game was on it. It means he had to pay the percentage of revenue of the game while his games were on that platform, and after he transferred to his platform, the onward downloads' revenue would be entirely his.
Not only that, he still had to pay taxes to the government, so the amount which is considered a lot right now would only leave him with about 50% remaining, which is about 2 billion. However, after he gains VR access and top developer status, the tax would be reduced to a small amount, and he wouldn't have to pay a large amount to others.
So now the pressing matter is still the VR developer status, and for that, he had to finish and upload the two games, Roblox and Among Us.